Introduction to Modeling
Introduction to Modeling
The main goal of the Introduction to Modeling class is to introduce the student to the concept of modeling, or 'sculpting' in Maya. The class must be taken with Maya 2017 or newer, but the concepts taught will be applicable to other 3D software, such as Blender, 3D Studio Max, or other such platforms. (Must have previous experience with Maya).
Introduction to Modeling comes with six hours of recordings, recorded online through Adobe Connect.
Taught by Todd Pilger with Chad Stewart.
Software Requirements
There is a free student Maya license available, but you will need access to a computer that will run it. See our software recommendations page here.
Experience Necessary
Must have previous experience with Maya or other 3D software.
Topics Covered
Basic modeling
Component mode
Vertices, Faces, and Edges
and much more
Questions?
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